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A1 - Getting Started in Blender

[ Video Resource ] - We'll follow through the video together in class, and mimic the creation in the video as we go along.


Key Points from Video

These are my rough notes I took from the video when I first watched it. They're a little messy, but they may help jog your memory if you forget some of the details from the video.

  • Add monkey, learn hot keys below, go into rendered mode, play around with moving the light.
  • Shift-A: Add
  • Middle mouse - orbit
  • Shift-Middle mouse – pan
  • G – Grab
    • X, Y or Z to choose axis
    • Middle mouse button – snap to axis
    • Left click – confirm
    • Right click or ESC – cancel
  • Render -> Render Image (hot-key F12)
  • Look through camera – camera icon on right hand side, or number pad 0

  • Move camera

    • Select camera in sidebar, press N to, view tab, lock camera to view
    • Orbit normally
    • Reverse when done
  • Select Monkey, red material icon in properties (bottom one), new, base color.

  • Add cone for hat.

  • S for scale (or icon on left hand bar)

    • X, Y or Z to stretch along a certain axis
  • R for rotate

    • X, Y, or Z to rotate along certain axis
  • Rotate monkey to face camera.