room_set_view_enabled

With this function you can enable (true) or disable (false) the view of any room within your game except the current one.

 

Syntax:

room_set_view_enabled(index, val);

Argument Type Description
index Room Asset The index of the room to set.
val Boolean Whether to enable (true) or disable (false) views in the given room.

 

Returns:

N/A

 

Example:

global.myroom = room_add();
room_set_view_enabled(global.myroom, true);

This will enable views in the room indexed in "global.myroom".