This function will add four floating point values to the vertex data. The vertex must have been formatted correctly to accept this using the vertex_format_add_custom() function.
vertex_float4(buffer, float, float, float, float);
| Argument | Type | Description |
|---|---|---|
| buffer | Vertex Buffer | The buffer to write the information to. |
| float | Real | The first input value. |
| float | Real | The second input value. |
| float | Real | The third input value. |
| float | Real | The fourth input value. |
N/A
vertex_float4(buff, 0.05, 0.01, room_width / x, room_height / y);
The above code will add four floating point values to the vertex data being defined.