surface_save

This function will save a surface to disc using the given filename. The surface must be saved as a *.png format file.

 

Syntax:

surface_save(surface_id, fname);

ArgumentType Description
surface_idSurface The ID of the surface to set as the drawing target.
fnameString The name of the saved image file.

 

Returns:

N/A

 

Example:

if keyboard_check_pressed(ord("S")
{
    surface_save(surf, "test.png");
}

The above code will check to see if the user presses the "S" key on the keyboard and if they do it will save the surface indexed in the variable "surf" to disc.